DoN's 3D-Pathfinding / Flying-AI system (with full source!)

Hi Venugopalan,

Thank you for making this plug in and giving it away for free. Its very generous support of this community. I’m working with the new version. (1.8) in UE4 4.17. It worked right out of the box in my own project. I did want to report bit of a problem. I have notices some lag hitches when using multi-threading. They went away when I switched to single thread. They happen even when the single unit was not flying. I have an i7-4770K. The hitches were small maybe an extra 10ms. Anyway, just wanted to see if this was known behavior and if there was anything that could be done.

Thanks,