DoN's 3D-Pathfinding / Flying-AI system (with full source!)

@ : thanks for the hints! I try to design my stuff to be game designer friendly, so I use e.g. data assets created from csv files for my RTS group formations (and other little blueprints derived from my C++ classes), but I think at the moment content in plugins is not supported, thus probably shipping the plugin with a sample project - as you did - is the best to show how to use a it.