DoN's 3D-Pathfinding / Flying-AI system (with full source!)

@MatzeOGH, @n00854180t - Great! It would make me really happy to see other games use this system.

Let me know if you face any setup issues.

@sivan - thanks, I hope you find it useful. I went through the same route, before I made it a plugin, this was deeply coupled with my own game’s classes and I had to refactor, rename and eliminate unwanted dependencies to make it a separate plugin module. Making the plugin itself was easier than I’d expected, I just used the UObject plugin under Engine\Plugins\Developer\UObjectPlugin as a template and that had me covered for the most part.