DoN's 3D-Pathfinding / Flying-AI system (with full source!)

@,

Another quick question for you…

I moved over to use your “unbound” navigation manager a while ago. It’s been working great, but ran into an issue and tried to use DrawDebugVolumesAroundPoint to help debug, but that no longer seems to display any volumes with the unbound manager. Is that expected? Looks like this call right at the top of the function is returning null.


void ADonNavigationManager::Debug_DrawVolumesAroundPoint(FVector Location, int32 CubeSize, bool DrawPersistentLines, float Duration, float LineThickness, bool bAutoInitializeVolumes/* = false*/)
{
	auto volume = VolumeAt(Location);
	if (!volume)
		return;
...

Thanks!