Hey there, I was looking forward to use your plugin but I’m having a bit of trouble getting it to work.
Searching this thread and the internet I found out that blueprint projects would get a few errors with C++ plugins, after making a C++ project to import your plugin I then found another barrier to the usage of your plugin, build.cs is not built for MacOS, and we can’t seem to build the file due to apparent C++ errors. If you have the time, I can send you the errors found.