https://docs.unrealengine.com/en-US/InteractiveExperiences/Physics/ChaosPhysics/Overview/index.html
is this doc the latest?
I checked UE4Editor.Target.cs
either in the installed 4.26.2 dir or the latest code dir from github, both of them are with not enable Chaos:
// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class UE4EditorTarget : TargetRules
{
public UE4EditorTarget( TargetInfo Target ) : base(Target)
{
Type = TargetType.Editor;
BuildEnvironment = TargetBuildEnvironment.Shared;
bBuildAllModules = true;
ExtraModuleNames.Add("UE4Game");
}
}
without:
bCompileChaos = true;
//Note that the following line is not needed for 4.23 or previous versions.
bUseChaos = true;
so it means both of the 4.26.2 from installer or github code are still use PhysX ?