Yes indeed. Not wanting to diverge from the thread but Unity has the same system in place, but their official monitoring (and answering) of questions there didn’t last very long, and now it’s not entirely reliable when you need up to date answers in a hurry. The curse of popularity I suppose.
Anyway - for now at least I think, so long as there are good questions asked, there’s a far greater of good answers, ergo a lower of the same questions being asked twice. That’s the theory, anyway ![]()