Have to agree here. I can understand the ecosystem argument that is presenting, that having access to all content between games and projects would be useful. But I get the feeling that modders want to mod a specific game because they like that particular game, not because they are just interested in modding. Requiring a monthly subscription is quite a commitment for someone who wants to dabble in modding their favorite game. I guess the best response is to build in-game tools? I’m assuming those won’t fall foul of the EULA?