I mean… the trails doesnt need actual volume.
Just create a 2D Ribbon, and “fake” the thickness with a shader effect. Sides more transparent, glowy around the engines. More transparent, the further you are away.
I mean… the trails doesnt need actual volume.
Just create a 2D Ribbon, and “fake” the thickness with a shader effect. Sides more transparent, glowy around the engines. More transparent, the further you are away.