I’m a C++ programmer and I always wanted to make a game.
So now I decided that I should do it with UE4.
But I have three questions:
I like to work with C++, because when I use it I can keep learning. I know UE4 has this Blueprints feature, but
I rather do a whole game in C++ than using the Blueprint system. Is this possible (and is it efficient as well)?
I can’t find really good tutorials about C++ programming in UE4 (I only found that series on youtube, but
it will learn you only the very basics). Then I found the book Learning C++ by Creating Games with UE4 by William Sherif.
Is the part about UE4 programming good/is there another book or tutorial that will learn you it (I prefer books over internet and stuff).
I only know basic C++ (to give you a global idea: from simple variables untill templates, dynamic memory and polyformism). Is it a good idea
to start with UE4 now?