DMX - Take Recorder / Loss of frames in playback

Hey! I´m doing a project using dmx lights to light my scene and make animated lighting sequences. All is well and im programming with MA2 and controlling the lights in unreal from there. In the editor when im playing through my programming everything works as i want it and the lights are playing correctly, however, when i use the take recorder to lock it in before rendering, some of the dmx frames get lost and the playback has some glitches.

For example if i do a chase through 8 lights that has some speed to it, sometimes a couple of the lamps hangs stuck for half a second or until it gets a new message making it unsmooth.

As it works perfectly in the editor when recording it seems to be a problem with the take recorder not being able to record enough frames or something? been experimenting with different framerates etc but it still has issues.

Any ideas to solve this would be greatly appreciated.

Thanks!