Division (Whole and Remainder) Is Incorrect

And here I was hoping I was missing something being ‘new-ish’ to UE…

I’m in a tiny programmer team of 1 (2 if we can fill the open position) so I’d prefer to avoid maintaining and fixing my own branch of the engine. We do implement using a 60-40 mix of C++ and BP’s, but I’ll keep in mind your recommendation to avoid BP’s for math as much as possible.

I’m in the camp of 2 + 2 == 4, "2" + "2" == "22", and '2' + '2' == ▬