Display message in editor message box?

I also needed to add modules “SlateCore”, “Slate”, “UnrealEd”.
And to exclude compile error in cooking:

if (Target.Type == TargetType.Editor)
{
	PrivateDependencyModuleNames.AddRange(new string[] { "SlateCore", "Slate", "UnrealEd", "EditorStyle" });
}
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