Disc Collision Mesh: Not sure if question or feature request

The two main uses where “cylinders” are needed rather than just well tesselated convex hulls, or box stacks, is:

  1. Barrels. Best work-around is to use a capsule, and stick a box on the inside that doesn’t go outside the barrel walls. The box lets it stand on flat ends; the capsule lets it roll when knocked over.
  2. Wheels. This is for car physics. Generally, using boxes for side collisions, and using ray casts for wheel/suspension/contact/friction, will let you get far enough.

I wonder what the Chaos vehicle use for its wheels?

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