Disable World Tick?

When I meant disable world tick, I meant only for a certain duration. I’ll enable world tick again on need basis. This is the reason why I still want actor’s tick. I’ll have to enable and disable world tick many times from an external client.

I didn’t know about having tick managers, looks like a promising way to do it. I’ll look into it. Thanks much!

Also, GameInstance, managers and... where are the ticks? - C++ Gameplay Programming - Unreal Engine Forums has good discussion that kind of helps me as well.