Huh? What is the world location of the car when this happens? Not asking about velocity.
You have an issue with this right?
The car should be enveloped with a box, the box should not be in front of it, right?
- could you please show the hierarchy of the vehicle
- explain or, ideally, show how it’s added to the world
- and tell us roughly the world location of where this happens - I’m thinking it may have something to do with floating point errors but seeing like the other car behaves correctly, I doubt it more and more
- can you confirm it happens to more cars, just one, all?