DirectX 12 with the SM6 shader format not support in win11

The Intel Iris Xe integrated GPUs aren’t supported for Nanite, really common issue when people try to run UE5 games in DX12.

Nanite requires the full DX12 ultimate feature set to work, there’s certain features like 64bit atomic instructions that are optional parts of Shader Model 6.6 but required for Nanite.

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