Here’s a playthrough of the valley level in the latest build - I’d love any feedback or constructive criticism.
The levels are semi-procedurally generated. As in the levels are a set length but the objects are generated at runtime, based on difficulty levels. The reason for fairly short levels is that the game is intended for children between 4-6 so it wouldn’t do well to have really long levels. I am, however, contemplating adding an infinite mode for older kids / adults who want a more traditional and lengthy experience.
I like the progress you’ve made… Nice dark cave look. The only thing I would change personally, is perhaps artificially light up the monkey so the protagonist is more visible. Just my two cents
I agree, the lighting needs work. It could do with more light in the cave in general as the Dinosaur looks a little creepy in that lighting.
Thank you
Initially this is a PC release, but I’m looking at mobile ports in the future. However, that is totally new territory for me and it’s using a lot of mobile unfriendly effects. Not to mention I don’t have any decent phobes to test on haha.
I use both Maya LT and Zbrush for the 3D modelling.
For texturing I use Substance Painter and Substance Designer.
I definitely agree with you, I’m trying to stay away from text as much as possible, I do have a narrator lined up who’ll be doing some voice over work to make it easier for younger children to understand it, though.
The UI is definitely a WIP, sice currently it consists of boring grey backgrounds. The map I posted is going to replace the old level select screen. I’ll definitely get around to adding thumbnails of the hats so you can see them before purchase
My son has started playing, yeah. I don’t have any recording equipment but I’ll see if he will wear a microphone since he’s very talkative while playing haha.
I’m still not able to get that trailer up yet, since inspiration hit and I’ve been adding / tweaking and improving a lot visually in prep. for the trailer, so instead I can show you all the sculpting process for the main character.