Hi @00Napfkuchen !
I’m not familiar with the UMoviePipelineExecutorJob class, but from what I saw on your code, you are using GetName(), that returns the name of the instance of a class you are asking, normally it is something like:
AWhatever* Something;
Something->GetName();
Assuming that Something is already instanciated, the GetName() should return Whatever_0.
It always returns the (name of the class)_(index of instance), so if there are 10 Whatever instanced and you ask the GetName of the 10th, it should return Whatever_9 (it starts at 0)
With that in mind, maybe there is another function that does what you need.
Hope this helps, Kind regards
Raimundo