Lyra uses B_PickRandomCharacter (component) to pick randomly between Manny or Quinn. I have it set that everyone uses another model.
At the moment I’m looking for how to check if it’s a bot or a player. If it’s a bot use Manny or Quinn, if player use other model.
So depending how you want it to work, you could pick a random “race” here… depending on which one, you can give or clear abilities: Get Lyra Ability System Component > Give Ability. I’m assuming those nodes would be the nodes for that, and that they would work here or in your own pawn class.