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Different collision behavior in VR mode for attached component to skel mesh
Development
World Creation
leap-motion
,
VR
,
hmd
,
question
,
Physics
,
Collision
,
unreal-engine
,
overlap
,
FeatureRequest
muchcharles
(muchcharles)
July 31, 2017, 1:56am
14
Does “Won’t fix” mean it is permanently dropped, or just put on a queue/backlog?
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