Difference between Instanced Static Mesh Component and Hierarchical Instanced Static Mesh Component

I did a tutorial on Hierarchical ISMs, explaining the difference and good setup practices:

You'll have to tweak LOD screen sizes (in the Static Mesh editing window), testing how they behave in the viewport. For some reason, these screen sizes kick in at different distances in HISMs, compared to an individual mesh.

http://i.imgur.com/IBrcDUl.png

http://i.imgur.com/A8rGIux.png

http://i.imgur.com/QrXhiMB.jpg

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