Die to Survive - Railshooter

A first test of the Vertex Painting on Nanite meshes per instance.
I think this can be awesome for bigger mesehs. Not sure how performant this will be at the moment but it works great.


Here i tested if i there is a difference between polypainted meshes without textures and the ones with textures. It is barly to see wich ones use textures and wich ones don´t.

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