The idea is that they kill you if you touch them.
Was thinking of 4 uses:
- Timed start of movement with the last enemy killed to avoid the trap.
- Always move (you need to shoot displayed targets or destroy the trap itself).
- Stop and shoot enemies, after that shoot targets to move and avoid the traps.
- Only stop and shoot targets to move and avoid the traps. But this is just an idea i hade while testing. This would need basicly a game mode on its own. All levels just filled with a lot of traps. Could be fun but this is really just an idea. Not sure where this leads to at the moment.
This needs to be tested a lot first. Just a first test of something i hade in mind a long time ago.
The new empty level to test some models just made me to test this now. I wanted to see if it is even possible to do how i want it to be.