Die to Survive - Railshooter

Demons are in both of the games, it is all based around a storyline.
The third person is based of this levels i use now and the other way around … as an extension i would say. Here are a few of them. In this game the are more special enemies, cause they are easier to identify in a crowd of zombies (not prepared for the gore system).

It is kinda funny but also stupid what i have done for a single person.
In short words … i have 4 game types tested. Railshooter (kill all), Third Person (Hack and Slash action adventure), Top Down (Space theme) and a Shmup.
2 in Prototype status and 2 close to or in alpha. And beside the Top Down they are conected to each other.
I did not want to make simply a game, i wanted also to tell a crazy story.
Try to explain how i would see why there is something like a zombie.

In the end i needet to decide wich one i like the most myself and want to go first to finish and how to tell the story.
So here you go … “Die to Survive” railshooter won. It is simply not possible to do games in parallel if you do this alone.

If you want to have a look, here is also link to a video from the prototype of the shmup , i didn´t recordet the third person one.
Link to Shmup video

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