'Carryable Spawner Device' object detection using volumes

Hello!

With the addition of experimental physics, volume detection events for props was introduced.
With the recent 35.10 update, ‘Carryable Spawner Device’ was also included in the game.

Currently in contrast to physics props, you can’t detect carryable objects entering volumes. My guess is due to the type difference - prop vs mesh.

I would highly appreciate if option for detecting carryable objects was also introduced - this would open up a lot of different potential gamemodes.

Thank you!

More votes !!

Carrying props would be nice too

2 Likes

In theory this can be circumvented by looping a collisionless small mesh always at the carryable location, but that would be an unnecessary ‘workaround’ that I imagine has some impact to server performance.