Detect intensity of light at a certain location

Hey @MysticGaming963!

For detecting if your actors get hit in the first place, you can perform several line traces using a for loop and add new displacements on their end locations based on the index in order to form a cone shape, and then for each of them check if the hit actor is valid and if so, check if the hit actor has the “panel” tag, for example.

For detecting the intensity, you can convert the cursor location into screen location and compare the distance between the screen location of the actor in question.

Hope this helps as a guide, but let us know if you struggle with the implementation :innocent: