Hey everyone,
I am trying to make a pick-up object that my first-person player can pick up multiple times. Currently, it only works one time.
What happens is: the component (ref: PickUpItem) is connected to another parent component (comp2). Comp2 is in my character and moves with the player.
When the PickUpItem is attached, it does not change it’s translation (relative and world) when I walk around.
The Outliner also does not show that the PickUpItem is attached to the playercharacter, but visually, the PickUpItem does move along with the player.
On detach, the PickUpItem stays where it is supposed to stay, yet does not update its x,y,z to the new coördinates. And when I equip it again, it suddenly teleports to a whole other place in the world (but is attached again to the player)