DestroyActor: World has no context! (UE-42679)

same problem for me:
spam of these in the logs

LogTemp:
UUserInventoryInterface::Serialize
(save) LogSavePackage: Moving
‘…/…/…/DCGame/Saved/MAP_fantasy_trainbando_track03_AA41E62E24ABA456BF8F265847C30576E.tmp’
to
‘…/…/…/DCGame/Saved/Autosaves/Game/levels/MAP_fantasy_trainbando_track03_Auto1.umap’
LogSpawn: Warning:
UWorld::DestroyActor: World has no
context! World:
MAP_fantasy_trainbando_track04, Actor:
/Game/levels/MAP_fantasy_trainbando_track04.MAP_fantasy_trainbando_track04:PersistentLevel.REINST_MAP_fantasy_trainbando_track04_C_0

and i lose the baked lightmaps for foliage meshes every time i open the level

using lighting scenarios levels