Destroy session returns with Failure

STILL not working, 4.24. This is absurd. -_-

It is. I’m still waiting for a fix after 4 years. I wonder how do others create multiplayer projects without changing sessions.
It is the highest voted unclosed Networking issue.

4.25 and still not working… wow! what a perfect game engine xd.

Could you reopen the ticket? I’m still waiting for a fix to ever happen. Without it, I can’t see how could I make a multiplayer project that uses Steam.

Still happend in 4.27.2 (Seems arbitrary)

Wrong code, this is solved in 4.27.2

Could you confirm that it’s working for you?