Destroy session returns with Failure

Took a bit longer than expected to try it out again. But it still doesn’t work as I’d expect. I’m using Win 10, and Steam.

  1. On Destroy Session nothing seems to happen, even if it returns with Success.
  2. If I follow JWYanick’s guide, I could exit to the Main menu by creating a session with 0 public connections, and Open its level.
  3. But upon leaving the session this way I can’t get start another game session even if I call Destroy Session before. Server creation ends with failure.

Could you share your test project? It might be that we don’t use this function exactly how it is intended.