Took a bit longer than expected to try it out again. But it still doesn’t work as I’d expect. I’m using Win 10, and Steam.
- On Destroy Session nothing seems to happen, even if it returns with Success.
- If I follow JWYanick’s guide, I could exit to the Main menu by creating a session with 0 public connections, and Open its level.
- But upon leaving the session this way I can’t get start another game session even if I call Destroy Session before. Server creation ends with failure.
Could you share your test project? It might be that we don’t use this function exactly how it is intended.