Destroy moving actor not working all the time

Would you be kind enough to show me how to change it to that? And is it enough if I just add a projectile movement for the bullet? do I need to change anything else in the code for the targets?

If I’m using the projectile movement comp, do I ditch the add impulse all together or do they work in conjunction? How do I launch the bullet?

Thanks for being so patient with me, I’m still figuring things out

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