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no idea, but would assume not since on a windows machine one can package for Mac.
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the egine folder is required, even in a shipping build. You should really test packaging with the correct shipping options for testing.
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don’t think so. The bigger issue with html5 is the ram/performance. I think that they abbandoned the branch becuase of the performance being blocked by the browser capibilities.
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you made it, you distribute as you see fit.
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watch tutorials for that. You have to set the initial game settings and create a menu to allow the user to change the settings like any other game.