Deploy to android not over

I just test android deployment for the first time.

I tried with Third Person Example Map.

I tried several times and all shows same result.

It is not keep going from this log

LogPlayLevel: -package-resources:
LogPlayLevel: [aapt] Creating full resource package…
LogPlayLevel: -package:
LogPlayLevel: [apkbuilder] Current build type is different than previous build: forced apkbuilder run.
LogPlayLevel: [apkbuilder] Creating deploy_test-debug-unaligned.apk and signing it with a debug key…
LogPlayLevel: -post-package:
LogPlayLevel: -do-debug:
LogPlayLevel: [zipalign] Running zip align on final apk…
LogPlayLevel: [echo] Debug Package: D:\My Documents\Desktop\UnrealProjects\deploy_test\Intermediate\Android\APK\bin\deploy_test-debug.apk
LogPlayLevel: [propertyfile] Creating new property file: D:\My Documents\Desktop\UnrealProjects\deploy_test\Intermediate\Android\APK\bin\build.prop
LogPlayLevel: [propertyfile] Updating property file: D:\My Documents\Desktop\UnrealProjects\deploy_test\Intermediate\Android\APK\bin\build.prop
LogPlayLevel: [propertyfile] Updating property file: D:\My Documents\Desktop\UnrealProjects\deploy_test\Intermediate\Android\APK\bin\build.prop
LogPlayLevel: [propertyfile] Updating property file: D:\My Documents\Desktop\UnrealProjects\deploy_test\Intermediate\Android\APK\bin\build.prop
LogPlayLevel: -post-build:
LogPlayLevel: debug:
LogPlayLevel: BUILD SUCCESSFUL
LogPlayLevel: Total time: 35 seconds
LogPlayLevel: AndroidPlatform.GetAaptPath: Using this aapt: D:\android-sdk-windows\build-tools\22.0.1\aapt.exe
LogPlayLevel: CommandUtils.Run: Run: D:\android-sdk-windows\platform-tools\adb.exe -s 99494b8b shell “echo $EXTERNAL_STORAGE”
LogPlayLevel: CommandUtils.Run: Run: Took 0.024s to run adb.exe, ExitCode=-1
LogPlayLevel: CommandUtils.Run: Run: D:\android-sdk-windows\platform-tools\adb.exe -s 99494b8b shell pm list packages com.YourCompany.deploy_test
LogPlayLevel: CommandUtils.Run: Run: Took 0.022s to run adb.exe, ExitCode=-1

I think it is almost done, right?

Why it dosen’t go further?

I’m tested it on Galaxy s5.

Visual Studio 2015 is installed and up to date right? Also the common tools from VS2015 are installed too? Did you installed the Android Works?

IF not, install all that, if yes, delete the folders: Intermediate and Saved from your project folder and try to package again.

It worked before you answer me. I reinstalled the Android Works.
But this morning (10:30AM here now) I tried again, but same as when it dosen’t worked.

I just changed project little bit . I tried delete Intermediate and Saved, but it is not worked. And I can’t use VS2015. My company dosen’t have it.(surprise). May be I will try at Home…

Thanks any way!

Hey 작은칼빵,

Could I please see your error logs from this project?

Thanks!

Using different project and different device but same result.
I thought this happens device is not well plugged.
But well plugged this time(I think)
May be there is other reason.

This is log [link text][1]
I canceled deploy.

78193-deploy_not_goningon.txt (502 KB)

device used : Galaxy note 2

Could you please take a screenshot of the Android SDK within your project? Looking over the logs, it says that your build was successful. Could you explain exactly what’s going on? Is it crashing on your device, when you load the game on your phone?

I will upload screenshot when holidays over. On device, it just stopped. When tap the Icon, turned black screen and back again. I think it was not connected well. It moves to device right after build, isn’t it? Well…May be USBport is problem…

If your project opens up black and never loads, it sounds like it may be crashing. Especially if it’s going back to the homescreen. Please provide logs and additional information.

Thanks!

Here is a screenshot of the Android SDK within my project.

Please fix your SDK to match similarly to what I have. This should do the trick for you!

78885-androidsdk.png

Thanks! But I’m not sure. Deploy and Packaging was worked sometimes without it.

You have to have that set up in order for it to work properly.