Delete destructible mesh debris

Hi Tim. I tried the fading debris settings you have provided about. I don’t seem to get any of the chunks to fade out they just pop out of existence. I would really like to get a reference to them so I can slowly remove them one by one randomly so the user won’t notice them. Even with these settings they just pop out of existence. You mention I might need to tweak something could you explain which settings are the ones causing the chunks to fade as I don’t see any of the above that would appear to be a fading amount or time. I did try the settings exactly as you have above.