I am not sure if the other guys talking about what I am now, but in my case I need to get rid off the RESIDUE LEFTOVER DELETED UASSETS CREATED IN CONTENT FOLDER, which are not visible in the Content Browser anymore, like I have deleted some materials - yes, they were removed from the Content Browser BUT they are still there in the project Content folder/subfolders. Actually, I have no clue why is this “feature” there: I thought if I delete something from the Content browser it will be wiped out from the disk (Content folder) too.
So then I was scratching my head like for several hours WTF is going on here, when UE4 is telling me there already is material with the same name I am trying to assign to my new material, yet there definitely is not. Only to find out they stayed inside the Content folder/subfolders, so if one does not remove them manually one will not be able use the name of such object although it is not shown in the UE4 content browser…go, figure! :mad:
Using latest UE 4.25.3