Not sure if I follow you here. If it’s supposed to simulate traffic, why deform spline meshes in realtime anyway?
What’s sheer volume here? 10k? More?
Are you using Instanced Static Meshes for this?
Not sure if I follow you here. If it’s supposed to simulate traffic, why deform spline meshes in realtime anyway?
What’s sheer volume here? 10k? More?
Are you using Instanced Static Meshes for this?