This is default collab viewer template, I didn’t modified any codes at all. But when I click reset/reset button(in play as client mode), the functions didn’t work and it throws me bunch of errors.
Net Mode
Standalone: Working Fine
Listen server: Working Fine
Play as client: Here’s the main issue.
Error list
Server logged in
Play in editor total start time 0.044 seconds.
Client logged in
Play in editor total start time 0.113 seconds.
Blueprint Runtime Error: “Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_3”. Node: Create Transorm Array Graph: EventGraph Function: Execute Ubergraph BP Transform Component Blueprint: BP_TransformComponent
Blueprint Runtime Error: “Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_3”. Node: MTCReset All Location Graph: EventGraph Function: Execute Ubergraph BP Transform Component Blueprint: BP_TransformComponent
Blueprint Runtime Error: “Accessed None trying to read property CallFunc_GetActorOfClass_ReturnValue_3”. Node: Clear Graph: EventGraph Function: Execute Ubergraph BP Transform Component Blueprint: BP_TransformComponent
Blueprint Runtime Error: “Accessed None”. Node: Clear Graph: EventGraph Function: Execute Ubergraph BP Transform Component Blueprint: BP_TransformComponent
Do anyone know how can I resolve this???I want this game functions working in client mode as well.