Any ideas guys?
I believe that jitter is caused by bad client-side prediction which forces vehicle back everytime, I will look into it more closely in upcoming week.
P.s. updating to 4.13.1 did not help with jitter
Any ideas guys?
I believe that jitter is caused by bad client-side prediction which forces vehicle back everytime, I will look into it more closely in upcoming week.
P.s. updating to 4.13.1 did not help with jitter