Dedicated server with Steam is a joke

I’ve ran into this problem a day or two ago, and it’s cost me two day to find a solution to the problem(due to not having second computer at the moment, and a 0 instead of 1 error somewhere). My testing took a while because me screen wound up smoking and my testing method was shot.I’m not using the Advanced Session Plugin and avoiding blueprints as much as I can for Performance. M. I already had everything set up on steam back-end before had posting anything. Ultimately, Yes more things may be provided by epic but they decided not to and as I see it I seem to understand why(my personal findings). Besides that theirs a extremely easy work-around or not relatively easy if you don’t understand code. I encountered this forum because at first I had an 1 inside of zero type of error which ultimately led to this. But I can positively give this to people who seem to have errors or what not. It works perfectly find, their some work around need if your not a coder maybe be a dead end.

And it’s not steams fault but ue4 for not providing sufficient documentation. I can’t claim to be the world greatest NBA player if I skipped the finals and etc… Can’t claim to be the world class engine if the documentation is poor.