Are you saying that if a thread happens to be Enqueueing while another process is dequeueing it could crash?
My plan was to have a process in unreal constantly checking to see if the queue has items. As it gets items i pop them out and process them
Are you saying that if a thread happens to be Enqueueing while another process is dequeueing it could crash?
My plan was to have a process in unreal constantly checking to see if the queue has items. As it gets items i pop them out and process them