Debug Filter never default

I created an AutoHotkey script to automatically unset the editor’s default debug object. Press ALT+D to activate. Every once in a while it will fail to find the image. I’ve attached the image I use as an example .png, which is a tiny unique snippet of the debug dropdown. You will need to take your own as a .bmp. You will need to update the screenX and Y vars to your window coords. The UE4DefaultDropdown.bmp should be in the same dir as your .ahk script.

272662-ue4defaultdropdown.png

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#IFWINACTIVE ahk_class UnrealWindow
!d::
Loop, 4
{
	GroupAdd, ue4wins, ahk_class UnrealWindow,,, Unreal Editor
	GroupActivate, ue4wins
	Sleep, 10
	MouseGetPos, mouseX, mouseY
	screenX0 := 0
	screenY0 := 0
	screenX1 := 1920
	screenY1 := 1080
	ImageSearch, foundX, foundY, screenX0, screenY0, screenX1, screenY1, *75 UE4DefaultDropdown.bmp
	if ErrorLevel=0
	{
		MouseMove, foundX, foundY-10
		Sleep, 25
		Click
		Sleep, 25
		MouseMove, foundX, foundY+9
		Sleep, 25
		Click
		Sleep, 25
		MouseMove, mouseX, mouseY
		break
	}
}
WinActivate, Unreal Editor ahk_class UnrealWindow
return