Debug Filter never default

Hi MathewW, I implemented your Engine change to disable automatically finding a Blueprint Instance to debug, but it doesn’t work for me. It calls return successfully in row 8133 inside FindAndSetDebuggableBlueprintInstances() but that doesn’t disable setting the instance automatically. I’m using UE4.25.4.
Any idea why this is still happening?
And thanks for your help here and for your youtube tutorials!