Dear all,
I am confused by the DAZ to UE 5.3 Bridge which is setting a wrong IK Foot (Left and Right) in the middle of the leg.
The issue is happening while ticking “Add IK Bones” in the plugin Settings (Otherwise it does not generate any IK bones).
While using 5.1, I do not have such problem as my characters got all their IK bones set properly.
Would you have a clue of the settings I am missing here while exporting in 5.3?
Thank you!