Daz studio and how it might be something worth looking at

https://www.morph3d.com/about/about.php

Until it’s out I’ll have to assume that Morph3D will offer the same level of usability as DS does. The only flaw with DS at the moment is it has a very high learning curve equal to UE4.

There is also an export/import bug at the moment that one has to take a detour through 3ds Max that is preventing a direct DS > UE4 pipeline but once fixed but once again once fixed I would assume that Morph3d would also offer the same tool sets DS has to make any changes you wish.