I’m part of a team that is converting Urban Terror from the idtechh3 engine to unreal 4, easy enough to Google, and starting with UE4.0 it was clear that the base Epic rig was not going to do the job so we started looking a Genesis 2 as 3 was not out at the time.
When 3 was made available we decided to commit to using Genesis as our preferred character development framework and over time it’s clear to me that Genesis 3, or 8, is suitable as a replacement to the base Epic solution.
With the introduction of the “free” bridge Daz Studio and the Genesis character framework is well suitable as a development development application such as adding Blender to the pipeline as what can be done goes beyond the obvious.
Things to consider.
The Daz bridge and plug in is open sourced.
Epic has granted Daz3d a dev grant to further develop the bridge.
When the plugin is installed you get the full kit necessary for full G3/G8 support.
Anything you build on the framework is free fair use with out paying a fee.