Would also be interested in any advice regarding retargeting of UE4 animations to the DAZ3D character/skeleton.
Also, any basics how to start with the topic of facial expressions would be immensely appreciated (how do I export a complete facial expressions and then activate those in UE4? I hope I don’t have to address each and every Morph Target myself and feed it custom data?).
What are you using for Lip Syncing? Does Daz3D have such capabilities, or does the character go through iClone?
PS: The sale on the Indie License already ended. Guess it was a 24 hours thing (I have a visualping.io alert set to the page).