-
Does the Platinum Account award a 30% price reduction for the indie/commercial license?
i.e. instead of paying 500$/2500$ (I assume the 2000$ mentioned is an upgrade from indie? As the site lists 2500$ for full commercial), you now get a PA for 70$ (year) or even just 24$ (quarter) and immediately save 150$ on indie or 500$/750$ on commercial? -
LODs - is it possible (feasible) to export LOD1, LOD2, etc. with reduced bone counts (less finger joints) and simpler facial rigs, compared to LOD0?
Does DS have tools for that? Are you using something of that sort in your pipeline, or do all LODs have the same bone/face structure?
(I remember reading in some release notes that it’s now possible in UE4 to deactivate bones for lower LODs… but am not sure about that and can’t find it right now)