DayZ like terrain

The engine supports 20km size maximum, it can be larger by using World Composition but world composition is not supported for multiplayer–I believe world composition shifts the origin to keep things running, but if you have people far enough away then it can’t do that which is why it wouldn’t work for multiplayer. Also, from what I understand, physics still have issues at the 20km limit and you’d want to keep it smaller than that anyway.

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