Datasmith support object animation?

Here’s another thing I quickly discovered:

To animate a gas spring damper, which consists of two pivoting parts and one linear moving part, you need IK? And I’m guessing making it three objects creates three draw calls in Unreal and what you really want is a single skeletal mesh actor? If Datasmith could automate that (or if you could create a gas spring damper example), that would be really interesting!